Chapter 273: Closed-loop tactics, extreme suppression

"Here it comes..."
The doll lowered her voice, setting the mood.
On the screen.
The big bug used by Letme walked out of the high ground step by step, passed the second tower, and was hit by a war pig rushing out of the bushes in an open space some distance away from the outer tower!
Before that, Xing Dao gave up the fake move and arrived one second earlier.
Q skill [Breaking the Air] gets close.
Normal attack!
Letme was startled, and the moment he regained his ability to move, he immediately used flash to move 450 yards away, and crawled into the protection range of the defense tower.
"It's okay. I can accept it as long as I'm not dead."
Miller breathed a sigh of relief: "If we get killed in this wave, Letme will be blown up directly, because the troops will be pushed back and controlled by General."
"If you're level 4 fighting level 2, you might not even get any experience."
"A flash saves my life and the ability to gain experience later. It's definitely worth it."
"Bottom lane...RNG wants to cross the tower!"
With an initial range of 650 yards, Miss Piltover can easily suppress Tristana.
In 2v2, AlphaGo's combo poses a more direct threat than Braum's passive which requires a little bit of stacking.
In addition, after noticing the movements of the factory manager, we knew that there was no danger in the bottom lane.
UZI quickly pushed the line of troops over.
MLXG also went around to the side and rear, blocked the retreat path of A Shui and Meiko, and threw a Q skill [Rolling Barrel] in.
But at this time.
EDG's bottom lane outer tower lit up with a wave-like light effect that shot up into the sky.
——A hero has teleported!
"It's Fiora, it's Fiora, I can't follow the T." Letme said repeatedly.
"Don't fight, don't fight, don't fight." MLXG decisively distanced himself.
"MISS, hurry up and walk." Xiaohu also gave a reminder.
If Xing Dao teleports down, he will only lose a few soldiers. Since he has already got the first blood, this loss can be basically ignored.
As for Letme and T, it’s the same as being caught by the factory manager, and the line will be directly destroyed.
Most importantly, what to do with T?
Three against two, with the continuous control of Old Bull and Gragas, EDG can kill Tristana in seconds. They have no other combat power, so they can give it a try.
Four against three... Who can kill the blocking Fiora in one second?
What's more, the blue side's mid laner has an unobstructed path to support the bottom lane, and Syndra's summoner skills include sprint and flash, so she arrives on the scene several seconds faster than Lucian.
If RNG dares to cross, it will end up losing more than it gains.
Only retreat is possible.
Seeing this, Xing Dao did not cancel the transmission.
Still flew down.
In addition to ensuring the safety of the bottom lane, he also went back to the city from the bushes in front of the Krug Beetle camp, helping the factory manager to protect the wild area.
"EDG played well as a team!"
Wawa praised out loud: "The bottom and middle lanes help Zhang to start the game, and Zhang goes to help General in the top lane. Then General teleports to protect the bottom lane and Zhang's jungle area..."
"It's a closed loop," Miller found the right way to describe it.
In professional leagues, there are two ways to accumulate advantages.
One is to gain economic lead by last-hitting, pushing towers, counter-jungling, etc., which is hard suppression.
The other is to limit the opponent through resource exchange, teamwork, and linkage between various positions, which is soft suppression.
But.
For a top laner who is clearly ahead in strength, has excellent anti-GANK capabilities, and is difficult to be caught and killed, teleport is basically a decoration in the early stages.
Do not rely on this quick line-filling skill for fault tolerance.
Then, transmission is redundant.
EDG's cleverness lies in embedding the teleport, which originally played no role in the top lane, into the tactical chain, making up for the problem that the jungler could not take care of both the top and bottom lanes, and successfully defusing RNG's counterattack.
By the way, guard the stone beetle.
Xing Dao and the factory manager are both ahead in development.
A Shui and Meiko didn't lose anything either.
Everyone is happy.
RNG failed to achieve its expected goals in the bottom lane, so it had to adjust its tactics and try to coordinate between the mid and jungle.
Xiaohu uses Lucian, whose skills are flash and healing. He has extra health in a one-on-one fight and can also restore the same amount of health to his teammates, making him very suitable for 2v2 confrontations.
But there is a problem here.
Fighting is not something you can start just because you want to.
A slap hits the person's face and makes a loud noise. What can happen if the person doesn't fight back?
If a more powerful combination wants to fight, it must give the opponent a reason to accept the fight, such as a key dragon, baron, or a defensive tower that will affect the overall situation.
Without these things, seeking war is unrealistic.
In this game, the attribute of the first dragon is wind.
Very peaceful.
It was so peaceful that neither Zz1tai nor Xiangguo were willing to waste their status to get it.
In the short term, the Lucian and Gragas combination has no ability to destroy or cross towers.
You can only develop first.
Fortunately, Xiao Ming found an opportunity in the bottom lane and used Lao Niu's W skill [Wild Charge] to lock on A Shui's Tristana.
Wait for a moment while advancing.
After about 0.3 seconds, I pressed the Q skill [Earth Shatter].
The reason for this operation is that Tristana's W [Rocket Jump] is divided into two stages: charging and taking off.
When charging, it is not affected by any control, whether it is silence, stun, immobilization, or even the very high priority knock-up, none of them can affect the subsequent actions of the cannon.
After taking off, they will be "pulled" down by forced displacement controls.
But the details are not easy to discern.
The visual effect seems like A Shui made a mistake.
"JackeyLove tried to use W to dodge the second combo of the old bull, but failed. He was hit by a full set of damage by UZI's policewoman and had to go back to recover."
“The loss is a bit big.”
"Because UZI has been suppressing, JackeyLove will lose a large number of soldiers when he returns to the city."
"Meiko wanted to help block the line, but he could only pull it to the side and didn't dare to go hard, so there wasn't much effect." Miller explained the battle situation.
"The cannon's range in the early stages is still too short." Wawa shook his head.
Many people think that AD has long range and Alistar is a melee fighter, so AD heroes should stay out of the range of Alistar’s second combo during the laning phase.
Actually, it’s not.
It's easy to understand if you do a conversion.
The range of Lao Niu's W skill is 650 yards, the same as the attack range of the policewoman.
Is there any AD hero who dares to say that he will not be targeted by the policewoman during laning?
No, right?
Since he can be targeted by the female police, there is a natural possibility that Lao Niu will attack him first with two consecutive attacks. There is a 100% safe situation.
6 minutes 45 seconds.
The mid laners were promoted to level six.
MLXG blocked the vision and used E flash first, and ran into Syndra in the pile of soldiers!
Xiaohu used his ultimate skill [Holy Lance Baptism] in advance, and during the short period of control, he reduced Socut's health by half.
E dot, Q dot!
Flash to avoid the push ball, chase forward, and then use W to click!
A burst of attack sent Scout back to the fountain, sounding the clarion call for a counterattack.
However……
When the director blocks out most of the information from the battle footage and switches it to a regular screen that includes scores, economy, head-to-head comparisons, and data panels.
The commentators and the audience noticed that the top lane last hit ratio was 59 to 23...
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