Chapter 277 The Three Steps Above and the Three Steps Below

"The key thing...is not the sword princess."
SKT coach KkOma spread the folder on the desk and kept recording something.
There are dedicated analysts to keep statistics on details such as eye placement, timing of returning to the city and roaming, and habitual operations.
As a head coach.
In addition to formulating tactics, identifying problems to help players grow, and providing psychological counseling for players, KkOma's more important work is to study the opponent's style.
For RNG this season, the most common way to snowball can be described as: UZI's three steps.
Give UZI a strong enough AD hero to drive the rhythm of pushing towers.
After taking the first blood tower in the bottom lane, switch to the middle lane to put pressure, control the Rift Herald, and enter the triangle development cycle of eating soldiers - attacking towers - clearing the jungle.
Leading the opponent by half a big item, entering the strong period early, forcing a team fight around Nash Baron.
After a whole year of running-in, the EDG team has developed a very similar rhythm.
The difference is that the position that takes on this responsibility is not the bottom lane.
Instead, he changed to the top order.
Compared to AD heroes who are only suitable for team battles and are weak, top laners can be formed faster, radiate advantages to other lanes earlier, and have more flexible positioning.
It can not only play a vital role in team battles.
You can even use split push to open up a gap from an unexpected position.
That is to say.
Compared with RNG's UZI's three-step process, EDG's top lane three-step process, which is also based on personal ability, is more flexible, more varied, and more difficult to restrict.
"It doesn't mean stronger or more durable." Assistant coach RapidStar discovered the key.
RapidStar was originally the mid laner of the AzubuFrost (predecessor of CJ) team and a teammate of the support god MadLife. In the S2 season, he lost to the Taipei Assassins (TPA), who popularized the four-one split push tactics, and won the runner-up achievement.
In the S6 season, he served as an assistant coach for EDG.
In the S7 season, he was hired by SKT as an assistant coach.
As a veteran from the ancient times, RapidStar has a good understanding ability. Although he cannot be compared with the strongest group, he is also a leader in the second echelon.
I noticed the biggest flaw of the 'three-step top lane' strategy.
Most heroes are divided into a development period, a strong period, and a declining period.
Similar to the human childhood, youth, and old age.
This is especially true for top lane.
Traditional warriors such as Crocodile, Noxus, Olaf, etc. have a strong period of about 15-25 minutes. When the main position develops to three-piece suits, the relatively bulky traditional heavy-armored warriors who rely entirely on hard attributes to suppress others will begin to decline.
Heroes with true damage like Fiora and Shen will have a longer strong period when they are ahead in development.
Especially in terms of split pushing, in terms of combat effectiveness alone, there is almost no time of decline.
But.
Taking into account the role in team battles, even if Shen can deal four-digit true damage in the late game and easily kill tanks by crossing the tower, he is still not strong from the beginning to the end.
The same goes for Wushuang Jianji.
Because the output of the C position will become more and more exaggerated, and the self-preservation ability will become stronger and stronger with the update of equipment. After changing from scratching to mutual killing, the range becomes an almost unsolvable advantage.
"That's right."
KkOma nodded: "Other teams have gone in the wrong direction. The most important thing is not to limit General's performance..."
"Of course, limiting General's performance is also key."
"But compared to restricting General, it is more important to do your best."
"Team battle." Assistant coach RapidStar uttered a term.
“Right!” KkOma showed an approving expression: “General can build an advantage with his personal ability, and we can’t ban him.”
"So what we need to do is to prevent EDG from ending the game."
"Drag him through his strong period and make a comeback with better teamfighting ability."
What is the basis for determining victory or defeat in League of Legends?
It’s not about how much pressure is placed online.
It’s not about how many kills you get, how much economic pressure you suppress, or how many towers you destroy.
Instead, destroy the base crystal.
Working backwards and avoiding the occurrence of 'cause' through 'effect' is obviously much more feasible than exploring and verifying bit by bit like a blind man touching an elephant.
"If we meet RNG, can we use the same method?" Assistant coach RapidStar made a connection.
"Okay!" KkOma made a plan.
The SKT team defeated RNG in the S6 season, and the bottom lane also gained the reputation of being the dog-beating Bang.
But in terms of laning alone, Bang actually didn't have any advantage.
This season, Bang's performance and strength have declined significantly due to his poor mental state. When he played against UZI in Rank, his statistics were not very good.
From an emotional aspect.
KkOma certainly hopes that Bang can rise again and maintain a balanced confrontation with UZI.
but.
Return to rationality.
It is inevitable that players in a certain position will lack laning ability.
If the five points of top, mid, bottom, jungle and support ignore the version and the heroes, they can just crush the opponent as soon as they enter the field. They don't need any logistics at all. They can even bring a dog to do the BP.
What mature teams and coaches must be able to do is to make up for their shortcomings.
After discussing countermeasures, KkOma and RapidStar continued to watch the live broadcast of the LPL Summer Finals.
The second game has begun.
Having learned from the lesson of the previous game, RNG switched to the blue side after getting the priority to choose the side.
He released Thresh, banned Fiora, and first grabbed Syndra.
The bottom lane is Tristana.
Get the fairy witch .
Although EDG selected a pair of relatively higher priority heroes, Caitlyn and Janna, in the bottom lane, A Shui is still .
Because they were eager to consume, they were caught and killed by MXLG in two critical waves.
In just 9 minutes, the first blood tower in the bottom lane was lost, allowing UZI to get into a very comfortable rhythm.
You should know that the refresh time of the Rift Herald is 10 minutes.
UZI took Xiao Ming to the middle lane in 9 and a half minutes to control the surrounding vision. Even though Xing Dao suppressed Letme, he still couldn't get the resource point that was crucial to the EDG team.
In simple words.
It was UZI who took three steps and came out.
EDG's top laner took three steps, but just as he started, he was grabbed by A Shui.
The final result was that RNG recovered one point.
The BO5 battle turned into a BO3.
"It's so embarrassing, so embarrassing. I wanted to show off, but I messed up." A Shui looked apologetic.
"If we lose this, it's all your fault." Meiko said half jokingly and half seriously.
"It's all my fault." Ah Shui just had to admit it.
"It's okay, watch me go up and get this point back!" iBoy rubbed his hands together.
The first two games were played by A Shui.
Regardless of whether we win or lose, iBoy will be allowed to try his luck.
Because they are entering the world finals, EDG also has to use two systems.
Nothing is better than the LPL Summer Finals for A Shui and iBoy to experience high-intensity confrontation before the crucial game arrives.
"We will focus on the middle and lower parts next."
"But if the dragon's attributes are very poor, then change the formation."
Abu made arrangements: "The strategic goal is very simple. We must limit the number of RNG's two Cs to at least one. We can't let both Cs have enough power."
"The style of the auxiliary position has changed from defense to roaming."
"Always pay attention to support in the middle lane, and don't miss any opportunity to outnumber the opponent."
"that's all."
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