Chapter 360: One Kill, Two Paths of Success
Click——
The sound of machinery and flesh colliding could be heard.
Gnar, who jumped in the opposite direction, was hit right by Shen's [Hook/Wall Return]!
"CuVee predicted the wrong position!"
Miller raised his voice: "General's second stage E hits, A hits, sets off ignite, and then hits again... the damage is just right!"
Exactly the same as the first kill.
When the ignite damage jumped for the third time, the last bit of Gnar's health bar was emptied.
Another solo kill in the top lane!
"Wow!"
"This wave is so crucial!"
Wawa screamed, "Master An finally managed to help CuVee stabilize the situation, but was immediately beaten back by General! "
"It was pure mental suppression." Miller commented: "CuVee felt that he would be blocked if he continued to move forward, so he used a reverse E, but General predicted CuVee's reverse E!"
In the professional league.
It is actually not easy to get a solo kill.
The simplest and most common way is to take advantage of your opponent's mistakes.
As the saying goes, one mistake can make the difference between success and failure, while two mistakes can make the difference between life and death.
Even if it is extremely minor, just a small flaw that should have been A-ed when pulling, as long as it occurs continuously, it is likely to have serious consequences.
The second one.
The difficulty is much higher.
To put it simply, it's a trick.
To put it in a more advanced way, it is to take advantage of the opponent's blind spots in understanding.
For professional players who have been tempered and constantly reviewing and researching their games, there are actually very few blind spots in their understanding.
All the professional players in one position combined may not be seen a few times in the entire season.
And this is exactly what Xing Dao is good at.
Because the factory manager is using Zac, who has the ability to jump out of the field of vision.
Therefore, CuVee must stand higher, away from invisible shadows such as the jungle and river.
Since you are standing in a high position.
Gnar's E has changed from a stable self-protection skill to a game that requires players to guess each other's behavior.
In the first seven minutes, Xing Dao used the terrain on the left side of the line of troops, which is close to the river, to place [Hook/Wall Return], so that CuVee was unaware of the crisis.
Only at the critical moment did he show his fangs.
The balance in the top lane tilted again, which meant that all the early efforts of Master An and the entire SSG team were in vain.
and……
EDG can attack the bottom lane!
It takes eight minutes for an AD and a support who share some experience with each other to reach level 6.
At seven minutes, it was only level 5.
One more thing.
Master An has always been in the upper half.
Whether to return to the city in the bottom lane is naturally decided by A Shui and Meiko.
A Shui and Meiko did not return to the city for supplies, so Chi Di and Corjj could only accompany them in the laning phase.
As a result, the bottom lane is still using the initial equipment and the combat effectiveness is at the bottom.
Facing tower diving, there is absolutely no resistance.
Xing Dao takes CuVee away.
The factory manager immediately went to the bottom lane to take action.
[Rubber Band Slingshot] is pulled into an exaggerated triangle and smashed at Tristana and Gem from the shadow of the jungle area!
Puff——
A pool of golden mud fell from the sky.
Forced out Tristana's W, the edge also affected the Gem Knight.
"Zichangzhang jumped over, General teleported to the ward position, four against two!"
"Master An is still in the upper half, Scout is keeping an eye on Crown's Clockwork, and Gnar is bathing in the fountain, unable to provide support!"
"You can kill me, you can kill me!"
Miller sorted out the situation in just a few seconds.
The rest of the SSG had no way of getting to the battlefield.
The two heroes, Tristana and Gem, are isolated and helpless at this time!
The words haven't finished yet.
Meiko controls Rakan to move forward, and uses W [Grand Debut] to lift up the Gem Knight.
A Shui activates the shared effect of [Death Feathers] and outputs with all his strength!
Chidi, who was using Tristana, didn't dare to try to counterattack. He jumped away for a distance and ran towards the fountain without looking back, leaving the auxiliary alone to be beaten by EDG.
"Director, please go outside and switch resistance. Don't be in a hurry."
"It's definitely enough to hurt."
Wawa explained the battle situation: "JackeyLove used [Hook] to take the gem away, General canceled the teleport, and was able to push the top lane forward!"
"It's so comfortable!" Miller praised: "Master An helped the top lane for 7 minutes, but the top lane was still at a disadvantage, and the bottom lane was also surpassed."
"General doesn't need to be teleported down, just as a deterrent." Wawa was very excited: "Pure personal strength suppression!"
One kill, two ways of success.
Judging from the scene, EDG has an absolute upper hand.
but……
The actual lead is not that much.
When CuVee met Xing Dao again, the flash in his hand had cooled down and he also bought a pair of ninja feet.
Not only does it gain damage reduction attributes.
What’s more important is the 45-point movement speed bonus.
Xing Dao must do Radiance and Tiamat, otherwise he will not be able to catch up with Gnar in a short period of time and will not be able to deal any damage.
The one time a gem dies, the impact isn't that big.
It's just that Ah Shui, who got the kill, got an extra piece of extraction. He can earn 180 gold coins by selling it after replenishing it for 100 dollars.
SSG's bottom lane can be completely stabilized.
Compared to LCK's No. 1 seed LZ, which was defeated by a slight collision with EDG.
The veteran strong team SSG obviously has stronger resilience.
The first elemental dragon still has wind attribute.
Obviously more friendly to SSG.
Get through the early stages.
SSG's most famous vision was also set up.
You can see it on the mini-map.
In less than ten minutes, SSG had placed a total of 7 wards, and the two heroes, Gnar and Ruby, each had a true eye that had not been placed.
EDG only has four regular ward positions.
The difference in visual range means that the factory manager cannot adopt an overly aggressive approach and must focus on stability.
"SSG is really willing to give up."
Every time Wawa saw it, he thought it was outrageous: "They were two thousand behind in economy, and they still spent money to buy so many true eyes. It would be better if EDG could seize the opportunity when their equipment was poor and start one or two teamfights."
"We can't open it. We don't have the resources." Miller calmed down a little: "We can look at it from another angle. SSG bought wards like this in order to prevent EDG from snowballing further."
"Even if everyone has one or two true wards, the loss is actually not as great as being caught and killed once."
"That makes sense." Wawa thought about it and felt that this was the case: "The Rift Herald is not easy to fight. If Xayah and Rakan don't come up, EDG's damage may not be enough. If they are hit by a good ultimate skill by Clockwork, it will be troublesome..."
"We were really held back by the SSG."
"It all depends on when the bottom lane can destroy the first tower and end the laning phase." Miller observed the equipment situation: "Meiko didn't waste a penny and bought the Censer directly. The bottom lane is now absolutely ahead!"
Buying eyes has its advantages.
There are also benefits to not buying eyes.
Meiko made the core equipment in 11 minutes with the help of assists, natural jump money, picking up coins, and four last hits "snatched" from A Shui.
Hiding in the bushes and deliberately letting out the line.
Seize the opportunity.
W [Grand Debut] Lift up the gem and forcefully attack.
Lower the status of the SSG duo.
Then push the line and point the tower.
At nearly 12 minutes, the first blood tower was destroyed.
A Shui took out the Scythe of Essence, which increased attack power, critical strike, cooldown reduction, and could restore mana through critical strikes, and led Meiko to the upper zone to speed up the pace!