Chapter 703: Shall we break the record again?
October 13th.
Group B had one day off.
The EDG players got up at noon, washed up and had their meal, then played a BO7 match with RNG, which started the game at 8pm.
Compared with the intercontinental stage, RNG's condition at this time has declined.
Yesterday, they lost to KT without any resistance.
Although the LPL's third seed lost to the LCK's first seed, it was not a big deal to the outside world, or even in the eyes of the LPL commentators and audiences.
But speaking objectively, there was no obvious gap between RNG and IG before, and their strength was actually on par with each other. If Letme can regain the state of "equality for all", RNG can even have a certain advantage.
Playing against KT.
RNG loses, no problem.
But we shouldn't lose so badly.
It's obvious.
Kaisa's weakening has a huge impact on RNG.
After Kaisa's passive damage was reduced by 5% and the win rate plummeted, RNG, with UZI as the core, has not yet found a system suitable for their performance.
These seven training matches.
RNG tried Xayah, Kaisa, Tristana, Lucian, and Sivir, and anyone could see that they were in a dilemma.
"We focus on Ashe. If Ashe is gone, we will use the Sivir Karma combination."
"If you haven't already, send in Xia or Tristana."
Abu made a plan during the review: "Kai'Sa's win rate is quite low right now - against weak teams, that little damage doesn't have much impact, but against strong teams, that little damage can easily lead to trouble."
"I've taken a look at Kai'Sa's recent games. Whenever the two teams are evenly matched, he often falls short of being able to kill the opponent."
5% of lost health as magic damage, not much.
When calculating resistance reduction, a large discount is also applied.
It doesn't look like a big deal.
This is why Kai'Sa's Ban/Pick rate has remained high from the qualifying round to now .
However.
After observation.
Abu found that the 5% reduction in Kaisa's power was just at the critical point.
It's like taking two slices of bread and sausage of the same size and making a hot dog. If you add 5 percent more, there will be unbearable overflow.
Five percent less... naturally it's beyond our reach.
The actual combat experience is very different.
For EDG, excluding Kaisa, the most suitable pick for the bottom lane is Ashe who can open vision.
The second is the double mother combination that firmly controls the line.
Xayah and Tristana are designed for mid-to-late-stage team battles - these two ADs have a relatively comfortable output environment, and when the environment is good, the damage will naturally be high.
"no problem!"
Ah Shui nodded in agreement.
This is different from RNG, which has to find a perfect AD to allow UZI to complete the "three-step" rhythm and perform explosive carry performance.
As long as EDG's bottom lane is evenly matched in laning and plays a normal role in team fights, it will have fully completed its mission.
Anti-tower is something beyond the requirements.
"Kai'Sa is not completely unselectable."
Xing Dao suddenly had an idea: "Let's not pick Kaisa now. Other teams will learn from him. If we pick him in the group stage, it will be easier for us to get an advantage in the knockout stage."
"Also, Kaisa is not good at playing in the front line, but it is still playable when paired with the charge system."
As the strongest team in this session with a unique score, EDG will definitely be the focus of research by other contestants.
The tactical system and heroes used are likely to be borrowed.
therefore.
Xing Dao felt that he couldn't show any special understanding in the group stage, and it would be better to follow the mainstream for the time being.
"Yes, that makes sense!"
"I think so too."
"Just trick them first, and then take out the real stuff when the crucial moment comes."
The factory manager, Xiye, and Meiko all expressed their support.
"Hmm... indeed." Abu thought about it carefully and agreed: "Then it depends on the lineup. Choose Kaisa appropriately and attack them a few times. You can put Nightmare in the jungle to turn off the lights. Create a system of Nightmare + Kaisa + Galio. If the effect is good, you can continue to choose it later."
In the first half of the group stage, Nightmare’s win rate reached over 70%, and its strength was guaranteed to be sufficient.
It also happens to be in the factory manager's hero pool.
Having discussed these.
Enter daily Rank training.
With the factory manager and Xing Dao as role models, the other EDG players naturally have no capital to be arrogant. Even if they have outstanding results, they still have to honestly do basic exercises and dare not play open world games like Tiandao.
When we first arrived in Korea, Riot Games gave professional players super accounts with hidden points starting from Diamond 1.
Been fighting for so long.
There are naturally different levels among the players.
The strongest ones reached the King level with 800 to 900 points, the weaker ones were hovering around 500 to 600 points, and the more embarrassing ones were still at the Extraordinary Master level... which was the level that the noobs deserved.
Groups A, C and D all have competitions today.
This resulted in a lot of emptier Korean servers.
EDG players have to queue for 20 to 30 minutes every time, and most of the opponents they encounter are unsportsmanlike strangers, so the quality of the games is really not high.
It’s not that the King of Passersby is not strong.
In fact, the King of Passersby in the King's Division are all the top choices, and it is very common for them to use their unique heroes to suppress professional players.
but.
The playing style of the street king is very different from that of the professional players, and they don’t take every rank game seriously.
It is common for students to give up as soon as the situation goes against them a little.
After all, you can get points if your Rank win rate exceeds 50%. If you have the ability, you don’t need to care about temporary wins or losses. Instead of working hard to turn the tables, you might as well put your energy into the next game.
For professional players, this is very uncomfortable.
so.
At six o'clock in the evening, the EDG players simply took a break.
Open the live broadcast channel to watch the match between IG and North America’s second seed 100T.
IG achieved a 2-0 record in Group D and is in an absolute leading position. The data on paper can be said to be outstanding.
but.
The 100T team includes Ssumday (Sunday), one of the four original LCK top laners, and the world's number one ninja dog who will always be remembered by LOL players... Yue Lun.
This makes the game very interesting.
IG's starting lineup was The shy. After some ban/pick, they chose a lineup of top lane Sion, jungle Shen, mid lane Lissandra, and bottom lane Kaisa + Thresh.
100T has Irelia on top, Xin Zhao in the jungle, Ryze in the mid lane, and Varus and Braum in the bottom lane.
Start.
The two sides had a 3v3 team battle around the river crab in the upper half.
100T relied on their hero advantage to kill Ning Wang and The shy in succession, getting the first and second blood, and gained 700 (kills) + 350 (assists), as well as the lead in jungle resources and soldiers, and narrowed the economic gap to 1,400 in just over three minutes.
The North American commentator immediately became excited when he saw this.
I thought 100T was going to make a comeback like C9 did.
He confidently declared that "the game is halfway done."
As it turns out, this statement is not wrong.
It’s just that it was IG that finished half of 100T!
——IG, which was two kills behind, had its blood activated. It gave up normal confrontation and started the reckless mode.
Ning Wang didn't even bother to clear the wild monsters, and risked his entire life to go to the bottom lane to start ganking. With Baolan's perfect first move, he killed the opponent's Varus.
When Zhao Xin came to support, he retreated while fighting, and waited until the skill CD was over, and killed another Braum!
At 9 minutes and 36 seconds, IG gathered four players to invade 100T's jungle area and killed Yue Lun's Ryze and jungler Zhao Xin.
At 11 minutes and 58 seconds, Ning Wang came for the second GANK, sending Varus and Braum back to the fountain again and destroying the first blood tower.
Since then, IG began to absolutely crush 100T.
At 15 minutes and 56 seconds, IG took down 100T's middle barracks with the Rift Herald.
At 19 minutes and 41 seconds, IG didn't even wait for Nash Baron and rushed directly to 100T's high ground to fight, using Ning Wang's life in exchange for the annihilation of 100T.
Achieved the third victory in the group stage in 20 minutes and 20 seconds!
"MD, they broke the record."
Jiejie was a little unhappy listening to the commentator's cheers: "Let's speed up the pace tomorrow and break the record for the end of the game."