Volume 6: Fighting for the World Chapter 30: Geographical Advantages and Human Harmony (1)

That's not right! When the black light was glowing on my body just now, I clearly felt something was wrong with my body, as if it was "infused" with something, but I was not taken advantage of by my subordinates. It was impossible and should not be that I gained nothing except the title of "God-defying"! After confirming that I had not mastered any new skills, I carefully checked all parts of my body, including the "storage belt", and there were no extra items that did not originally belong to me. So I focused on the various attributes. It would also be ideal to increase some abilities in this area.
At first glance, there seemed to be no change in various attributes, but I soon discovered something strange - I have not yet used the "blood transformation" ability. Under normal circumstances, the basic mental power should be level six, level two, light blue, but now it is level six, level three, medium blue, as if it is in a "blood transformation" state, with a 12% increase in basic mental power, and the color is even darker. It is estimated that as long as it increases a little more, it will be able to break through this level and reach level six, level four, heavy blue. The increased basic mental power is still above the 12% increase caused by the use of "blood transformation".
Except for the basic mental power, the other attribute values ​​have not changed. It seems that the benefit I got from killing the "law enforcer" of the corpse witch clan is the increase of basic mental power. I estimated that the increase should not be less than 15%. This is a permanent increase in basic mental power. In addition to professional promotion, there are very few other ways to increase it. It not only means a 15% increase in the success rate of "soul contracts", which can subdue higher-level undead creatures, but also an increase in the upper limit of mental power, which can summon more or more powerful undead minions at one time. The significance and role of the undead wizard is definitely no less than an auxiliary artifact. But think about what we have paid, the nearly 200,000 low-level Terror Knights owned by dozens of Undead Wizards, more than 6,000 mid- and high-level Terror Bulls and Earth Dragon Knights, in addition to the six top-level Terror Dragon Knights who died in the melee stage, and the two who were buried with Aristotle when he made a "last gasp" and fought desperately, as well as the few people like Qiu Shui Changtian, plus the "unique and distinctive" escape skills of our four wizard kings as a guarantee to persevere to the end. Such a huge price should be enough to exchange for a few artifacts.
"Basic mental power?" After the four of us checked our respective conditions, we looked up at each other, restraining our own expressions while observing each other's reactions. It was Qingwu Feiyang who broke the silence. With just a few words, he first "confessed" his own gains, and at the same time asked us a question.
I nodded first, and Qiushui Changtian and Tianxing also nodded in approval. Everyone's benefits are the same. It seems that for the necromancer, the ability gained by defeating the "law enforcer" should be to improve the most important basic mental power attribute. It's a pity that Red Star absorbed Santos's soul energy and took up the benefits that should belong to me. Otherwise, my basic mental power should be able to go to the next level at this time. With the addition of the "blood change" ability, I will definitely be able to summon Khufu to the human world. It's really "gain and loss". After this battle, our four great wizard kings have determined the significance of the existence of the "law enforcer" for the necromancer. I believe that Night Bonfire, Heart Higher Than Sky and other corpse kings and bone kings who are qualified to challenge the "law enforcer" may also be ready to move, and may take the risk to challenge the "law enforcer" Santos who controls the low-level zombies and skeletons to increase their basic mental power. Having a high basic mental power does not necessarily make one a top necromancer, but to be a top necromancer, one must definitely have a higher basic mental power. After all, for necromancers, as their levels continue to increase, the requirements for basic mental power will become higher and higher. Therefore, in the system settings, in addition to the normal seven layers of fifth-level attributes, there are also two layers of hidden basic attribute values, silver and gold, which are applied to those outstanding players who have been promoted to the tenth-level profession or have obtained additional attribute rewards.
After the "Heaven-Defying War", there is still a "War of the Undead" with the Devouring Ghost Clan waiting for us. Although as the party that initiated the war, we can choose to retreat at any time, because the Devouring Ghost cannot rush out of the "Yinfeng Valley" to pursue us anyway, and then forcibly log off the line, there will be no substantial losses, but it will be judged as "failure of the war" by the system, and because it is "actively giving up and forcibly escaping", a new "War of the Undead" against the "Yinfeng Valley" cannot be launched in the next three months. By then, the two "demon spirits" signed by Qiu Shui Changtian and Tianxing may have died long ago, and they certainly can't wait that long. Therefore, even if everyone has been online for more than ten hours in a row, they may be more or less tired, but they can only persist, and there is no way to wait until they have recuperated and come back again.
Fortunately, all the deployments had been made in advance. The initial 100,000 "feint attack" troops were forcibly withdrawn by Aristotle, which did not affect our deployment. We withdrew them aside and reorganized them. The "regular troops" rushed into the "Valley of the Shadows" step by step, and started the real "War of the Undead".
Unless a single Devouring Ghost is a Ghost King or a Ghost Royal Family member, it will definitely not be a match for the Corpse Witch in a one-on-one duel. The "Death Cloud Bomb" will ensure that they will be wiped out. But when thousands of them gather together, and with the help of the unique "natural environment" in the "Valley of Dark Wind", they can play a greater role with the "geographical advantage". The dark wind is strong, several times stronger than normal, which not only makes the Corpse Witch lose its physical strength quickly, but also makes them unstable and staggering, affecting the efficiency of advancing in depth and launching attacks.
Of course, we also have some advantages. Unlike the disorderly and spontaneous resistance of the Devouring Ghosts, the attacks of the Corpse Witches are "united", organized, under unified command, and coordinated. The troops are divided into three groups. The two wings are responsible for resisting most of the attacks of the Devouring Ghosts, weakening the strength of the Yin Wind blowing over, and trying to ensure the safety of the Corpse Witch Army in the middle, so that they can advance to the habitat of the ghost banshee Wu Zetian at the fastest speed. As long as we control the largest force that commands the "Yin Wind Valley", it is estimated that we can end this "Undead War" and establish our dominance in the "Yin Wind Valley". Using "people's harmony" to counter the "geographical advantage" of the Devouring Ghosts, I hope that the old saying "geographical advantage is not as good as people's harmony" can be verified in this important "Undead War".
At the beginning, most of the people who went to the battle were ordinary Devouring Ghosts. Even the Ghost King did not find a few of them. With limited power, even with the help of the Yinfeng, they could not effectively stop the Corpse Witch Army from advancing. However, as the large army gradually went deeper, the scale of the battle became larger and larger. More and more powerful people appeared and joined the counterattack against the "invaders" of the corpse witches. Not only were there many Ghost Kings, but even the royal families such as Ghost Wind Demon and Ghost Banshee also appeared one after another, attacking the Corpse Witch Army from different directions. It was extremely difficult to find one or two ghost royal families at ordinary times, but now they all appeared one by one. Such a large "Yinfeng Valley" is worthy of being one of the four forbidden areas. Although it is not as good as the "Hell Volcano", it should not be underestimated. Fortunately, I did not underestimate the potential of the "Yinfeng Valley". I was well prepared and gathered more than three million corpse witches. Otherwise, the situation would not be optimistic.
There were corpse wizards who were exhausted and collapsed . Then they were blown away by the strong wind and soon disappeared. In order to increase the effect of the wind, the Devouring Ghosts could not be too far away from the target. The ownerless ones rushed forward spontaneously, and the owner ones carried out organized attacks under the command of their respective Ghost Kings and Ghost Royals. While blowing away many corpse wizards, they also fell in rows under the corpse wizards' "death cloud bombs". However, from the overall point of view, the "princes" of all sizes were still fighting on their own, and they would not support each other. The failure of individual areas would often lead to a total rout, making it difficult to organize an effective resistance, and still unable to stop the gradual advancement of the corpse wizard army.
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