Volume 6: Fighting for the World Chapter 66 Approaching the Finals (2)
Such an explanation naturally cannot satisfy all dissatisfied players, but it is not without reason. In fact, the reason why "Thor's Wrath" aroused "public indignation" is mainly because its power is too terrifying, which is simply not something that ordinary players can withstand. It seems to deviate from the principles of "people-oriented" and "the power of artifacts increases with the improvement of the user's ability" that "Tianxia" has always followed. In fact, this is because "Thor's Wrath" is an attack of "mutual destruction", so it uses the "charging" method. It takes a long time to use it again. Its power is fixed. The enhancement of the holder's ability can only speed up the time to store energy, and cannot further enhance the power of "Thor's Wrath". Generally speaking, it should not destroy the original balance between the game and the various professions. Just like when I use "Touch of Death" in conjunction with "Summon the Undead", as long as there is enough time, I can easily defeat ten people alone, and "Wrath of Thundergod" simply concentrates the large amount of time usually spent on storing energy into a short moment. In terms of input and output, it does not violate the principle of fairness. It's just that I'm unlucky, or the Fearless Warrior's special "value" for me, and unfortunately it falls on my head.
The outside world is still making a lot of noise, but the "Heroes of the World Conference" still has to go on, especially after the official explanation of "Tianxia" was released, which made the teams participating in the group competition feel more at ease - the disaster has been blocked by me, at least they don't have to worry about being bombarded by "Thor's Wrath" in the next group battle. In addition, the top 16 have been determined. In order to enter the "Top Ten" or get a better ranking, all the major powers are playing with their main lineups and using all means. It is bound to be a climax and a more intense competition, which has also attracted more players to watch.
It is true that enemies meet on a narrow road. In the fourth round of the team competition for the quarterfinals, the opponent our Tongxin Alliance encountered was the opponent who eliminated my Fearless Mercenary Group with "Thor's Wrath" in the individual competition. Such a cowardly defeat really made me depressed. This time when we meet on a narrow road, I must be fully alert, show my true strength, and defeat the Fearless Warrior and his team cleanly to make up for my regret.
"Thor's Hammer" without "Thor's Wrath" is not much scarier than "Poison Dragon Lance" for me who has the support and cover of my companions. As long as I keep moving, "Thunder Prison" will not easily hurt me. As long as I can cast "Summoning of the Undead" a few times, few mercenary groups can hold on to the end.
The mercenary group from the northern continent is basically composed of dwarves and elves, and their professions are mainly warriors and archers. Fearless is no exception. Its battle lineup is eleven dwarf warriors, seven elf archers and two elf magicians, which is simple and practical. Ten dwarf warriors can set up a "ten-sided ambush" battle formation, and their melee combat ability is extremely strong. Once involved in it, few can break out of the siege. The seven elf archers also mastered the "Seven-Star Arrow Formation", plus the Fearless Warrior's "Crazy Thunder Prison", which is obviously to limit my performance. Twenty members used two sets of formations, one far and one near, which can be called the strongest combination of Fearless.
Xue Wuxia naturally did not dare to take the fearless one lightly, as the average strength of the Tongxin League was higher than that of the Tongxin League. Although I, the "world's number one necromancer", was the trump card, the other companions also had to be strong enough to hold on until I summoned the undead that could defeat the enemy. Therefore, eight sky knights including Afeng, Xiaoyue, and the Guardian of the Heart set up the "Eight Sides Rush to Help" battle formation to contain and block the attack of the fearless one. Our tactics were also very clear. We did not seek a quick victory, but tried to delay time as much as possible on the basis of preserving ourselves. Every time we performed the "Summon the Undead", our strength would increase by one point, and we would be one step closer to victory.
In terms of attack power alone, "Ambush from All Sides" is definitely better than "Reinforcements from All Directions", but there is no way the dwarves can be faster than the knights. Even a heavy knight in thick armor is a few points faster than them. They are definitely no match in a head-on confrontation, but they are more than enough to contain and harass, enough to buy enough time for our rear team to transfer.
As for the "Seven-Star Arrow Formation", I had already experienced it in the last battle against Hua Mantian's Huadu. There are three heavy-armored warriors dedicated to defense, plus the harassment of Xue Wuxia, Yun Wuying, Nan Feiyan, and Diewu. In the short term, the threat to me is not great. The only thing I need to worry about is the "Crazy Thunder Prison" of the Fearless Warrior. It is powerful, but it only needs to change positions constantly and not stay in one place for a long time, so its hit rate will be much lower. In addition, Long Kong was assigned to be responsible for guarding the Fearless Warrior, and even created opportunities for him to attack when necessary, sacrificing himself for our benefit.
Although Fearless is also a recognized strong team, and Fearless Warriors defeated me in the individual competition and has the title of "the best player in the world", I did not use "Blood Transformation" to deal with them - relying on Dizang, Gonzalez, Silando and a group of terrifying flying dragon knights, I should be able to defeat Fearless. In my eyes, with the cooperation of Xue Wuxia and Afeng, perhaps only Galaxy, which has the "Eye of Glory", a magic weapon suitable for melee, and Longteng, which has many top players such as Long Xing Tianxia, Bai Yunjian, and Ba Jiu Gaoge, and the average strength of 30 members ranks first among all mercenary groups, can pose a greater threat to our Tongxin League in group battles. The only thing that has no chance of winning and is really worth my full attention is the supreme honor and the glory of leading the Holy Heaven.
"Supreme glory, who can compete with me?" This slogan that was widely circulated in the last team competition is definitely not an empty statement. The combat effectiveness of the Knights of Light will be greatly improved when they cooperate with the Priests of Light. It cannot be simply measured by the strength of the individuals. If I had not sealed a green bone dragon that exceeded the strength of the eighth-level upper class at the right time, I am afraid that the strength of the Tongxin League would not be able to defeat them at all. In addition, just as there are many types of undead creatures and each has its own magical uses, the light profession also has many strange auxiliary props. When used together, it can often exert stronger strength. After a year, the strongest people under my command are only the eighth-level middle-level Wu Ma, Tao Tao and Qi Te Lei. The strength of Sheng Tiantang must have been greatly improved. In addition, the Supreme Honor was obviously reserved in the individual competition against the Fearless Warriors. If we meet again, it will definitely be a more difficult contest.
Without "Thundergod's Wrath", even if they were alone against me, the Fearless Warriors might not be able to make a quick decision. With two Water Mages restoring my health, even if the use of "Death's Touch" was interrupted, there was no need to waste that 10% of my health. Although the Fearless had the upper hand at first, and they kept attacking, forcing us to be unable to fight back for a while, after a few rounds of "Undead Summoning", as the Terror Dragon Knights joined the battle group one after another, the situation began to gradually reverse. Relying on the advantage in numbers, we took the initiative on the field.
The fearless were defeated and were blocked from the top eight. Although they fought back desperately under the leadership of the fearless warriors, they could not win in a battle of 20 to 30. This is the characteristic and advantage of our necromancers. Although the development of necromancers is now at a bottleneck period, I am a special case. Qiu Shui Chang Tian and Qing Wu Fei Yang are still a certain distance away from me. However, with the improvement of levels and the continuous emergence of advanced props and equipment, the gap may still exist, but it is definitely not insurmountable. Given time, they are also capable of reflecting the true value of necromancers in similar occasions.
The opponents in the fifth round of the quarter-finals are also familiar. The Yamato spirit never sets, because of the high spirits of no one in the night, because of the green leaves of flowers that are not flowers, because of the sky full of flowers, and there are too many personal grudges between us and the Tongxin Alliance. In the several conflicts that have occurred, they have not been able to gain any advantage, but have just repeated failures again and again. They must be eager to defeat us, but they also lack the strength to match their determination, and can only be defeated and become a stepping stone for us to enter the finals.
The top four were finally decided. Compared with the previous session, the dark and light professions still showed their advantages in team cooperation. They were evenly matched with two seats each. They were still Tongxin Alliance, Longteng, Glory and Galaxy. However, the situation of the semi-final matchups had changed - Tongxin Alliance against Longteng, Glory against Galaxy, and they had to start an internal fight with their own forces first.